Seven Minute Shadow is a narrative-driven, WarioWare-style microgame collection. I’ve always been a fan of the GBA-era "rapid-fire" game loop, but I wanted to do more than just chain random minigames together. I wanted to build a story that gives those frantic seven minutes of gameplay actual weight and meaning.

It falls flat right now, but that is because it is just a demo. I plan to connect everything and add more animation. 

I’m a first-time Godot user. I started this project to challenge myself: can I blend the fast-paced, chaotic energy of a microgame collection

Updated 7 days ago
Published 8 days ago
StatusReleased
PlatformsHTML5
Authoraamosm
GenreInteractive Fiction
Made withAseprite, Godot
TagsExperimental, Godot, minigames, Narrative, No AI, Pixel Art, Short, warioware, weird
Average sessionA few seconds
LanguagesEnglish
InputsKeyboard, Mouse
LinksGitHub, Blog
ContentNo generative AI was used

Development log

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